by Brendan | Jan 29, 2019 | Games, Technology, Tools
2018 went by in a whirlwind. Lux was born, built a 3D printer, and technology continues to develop at an ever increasing pace. Hanna and I started working on an educational card game: Warrning: Flatulence Ahead (name may change), a game that stinks a little....
by Brendan | Jan 25, 2019 | Design, Games
by Brendan | Dec 6, 2018 | Design, Games, Technology
Divinity Sin 2 is an RPG utilizing squad, turn-based combat and robust cooperative multiplayer. Larian Studios did an amazing job polishing their game, especially given its size and the countless ways to play through the game. Great interfaces provide the best...
by Brendan | May 28, 2015 | Games
So sometimes there is a difference between playing to win and playing to have fun. Some games that pit you against other players can have that competitive drive, but can also lead to unpleasant interactions. The beauty of coop games are you can keep that competitive...